Things I’ve
designed and shipped

Things I’ve designed, built and shipped end to end, each one taught me something the next one benefited from.

  1. 01

    AtherisWeb Platform

    My latest and most ambitious build: a realtime Roblox enhancement suite with a client that stays undetected and updates constantly, backed by a full web dashboard for accounts, licensing and downloads. Fast, self-serve, and shipped as a product people actually pay for.

    • Next.js
    • TypeScript
    • Realtime
    • Auth & Billing

    2026

  2. 02

    Sharp UIComponent Library

    A headless-first React component library with strong typography defaults, motion primitives and accessible interactions. Themed once and reused across every project I ship, so a new site starts most of the way there instead of at zero.

    • React
    • TypeScript
    • Tailwind CSS
    • GSAP

    2025

  3. 03

    @nemu-ai/pdfTypeScript Library

    A modern PDF library with two APIs over one engine: a declarative document builder and an imperative layout mode. Native vector charts, rich tables, LaTeX math rendered to vector paths, real variable-font weights, and zero extra dependencies for fonts.

    • TypeScript
    • Node.js
    • Bun
    • PDFKit

    2025

  4. 04

    Docker ProxyInfrastructure Tool

    A fast, policy-aware HTTP proxy that sits in front of the Docker Engine API and enforces fine-grained access control: bearer and mTLS auth, role-based rules, per-IP rate limiting, JSON response redaction and Prometheus metrics. One Rust binary, hot-reloadable over SIGHUP.

    • Rust
    • Tokio
    • Docker
    • mTLS

    2025

  5. 05

    DiscordTSBot Framework

    A decorator-driven Discord bot template on discord.js v14 and Bun. Drop feature classes into a folder and the engine discovers and wires them: slash and text commands, context menus, events, cron jobs, guards, cooldowns and an optional typed HTTP API.

    • TypeScript
    • discord.js
    • Bun
    • Elysia

    2024

  6. 06

    FastDLFile Server

    A high-performance FastDL server for CS:GO and Source engine games, written in Rust on axum and Tokio. Serves custom maps, models and materials over HTTP with full range support, transparent .bz2 and .gz fallback, and a rule-based access control system that can lock delivery to Cloudflare only.

    • Rust
    • axum
    • Tokio
    • Docker

    2025

More experiments, tools and unpolished things live on GitHub.